Anime Games - Unity Engineer (San Francisco) Job at Spellbrush, San Francisco, CA

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  • Spellbrush
  • San Francisco, CA

Job Description

Join to apply for the Anime Games - Unity Engineer role at Spellbrush

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This range is provided by Spellbrush. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$60,000.00/yr - $180,000.00/yr

The Unity Engineer Role

We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.

You May Be a Good Fit If

You love Strategy RPGs

Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.

And you also love the anime aesthetic

We're also huge anime fans if you haven't noticed.

You deeply understand Unity

We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the happy path in modern Unity development.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team will involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Engineering and Information Technology
  • Industries

    Computer Games

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Job Tags

Full time,

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